Creation myth, gods, and creatures
Creation myth, gods, and creatures part 2
Religions
Types of magick
Laws of magick
Creation myth, gods, and creatures part 2
Afterlife


An afterlife is determined by the god something worships the most. For example is someone worships Nenur than they will go to her world when they die, if they are warriors than they will have endless battles if they are innocent than they will live in eternal peace.


If something doesn't worship any god, than they will simply be sent to an afterlife that is befitting of the lives they've lived. For example a warrior who doesn't worship Nenur will go to her afterlife anyway because he is a warrior.


An afterlife is literally just that a new life superseding the previous one. Souls are taken by the gods and encased in a new shell which contains the memories as the last.


Q’lur worlds


Evergloom- world of Zophere, cast in eternal shadow, Zophere’s creatures roam the evergloom, such as crows made from obsidian, wolves made of shadow, etc. It is a dark reflection of Pydum.


The Deadlands- world of Valmak, where undead roam the lands forever enslaved. His worshippers, the liches command the countless undead. The skies filled with sulfur, ash from volcanoes blot out the sun and where the unwilling are cast into a horrifically hot river of fire where the serpent like spirits feast on the remains. And where Valmak's direct mortal creations the Orcs feast on the flesh of necromancers. A land were the unwilling are slaves to their wretched, unrelenting fear and the stomach turning and disgusting scent of rotten flesh.


The Elysian Plane- world of Nenur, where her Valkyries roam the skies, ever watchful of the denizens. Where warriors of Nenur indulge themselves in eternal youth, parties, and battles with no casualties and where the innocent live peacefully in the majestic and breathtaking wonders of the southern part of the world.


Castersphere- world of Nelnos, where his worshippers are free to learn all the secrets of magick and the life itself, and read from his endless library of knowledge. And ghostly spirits roam the forests of enchantment and maintain the magickal beauty of the world and teach previously unobtainable magick to those who would indulge them


Wardklov- world of Yulur, with swirling and floating islands, where the skies contain every color, where the trees are always shifting sizes, rivers run upward, and the floating islands always seem to dance, where the servants of Yulur; the Jesters run up the sky and down to the ground. Worshippers of Yulur are provided with endless inspiration and the worshippers who die and enter Wardklov are inspired by the sheer strangeness of the world. There are darker sides to this world which are indescribable. And every madman, woman and child are graced by Yulur to see what most are too blind to see.


Dumiod- world of Asoth, this world is perfectly divided with one side of the world being dark and destructive and the other side being light and always changing. A world filled with dualism. worshippers of Asoth are evenly placed in the dark side and the light side, ensuring duality will always have a place in his world. The world also contains horrific monstrosities in the dark side and beautiful creatures in the light side.


Jonuiod- world of Alsét, where there is never-ending joy, where his worshippers can partake in parties, singing, dancing, music, drinking, and of course debauchery. The servants of Alsét are beautiful things and change their shape and form to best entertain the many inhabitants of Jonuiod.


Huntsent- world of Nésuth, where her worshippers partake in hunts, where nature can be as is without the disturbance of society. Her servants are strong beings that forge weapons and armor and lead the hunt.


Reperendum- world of Nenun, where most everything lives a normal but longer life and have continuous rebirth, children are wise and live free, where everything is intelligent, and creatures no longer suffer stupidity. Where everything has access to seemingly endless knowledge, knowledge provided by the teachers, who are servants of Nenun and wise and bright even among gods.


Feminland- world of Shuarél, inhabited by only woman, where the woman may seek out their greatest desires, and where they can live in bliss, and always feel love. The servants of Shuarél take the form of men and cater to the needs and wants of all the woman.


Prosperum- world of Rénoth, where people work and live properly, where they can appreciate the joy of wealth well earned, they can live out their dreams and hopes. The servants of Rénoth are tasked with supplying unending riches.






Items of power


Staves- These are amongst the most powerful of items, they allow the caster to perform magick well beyond their limits as long as they have the knowledge to perform said magick.


Gems of power- Small gems from the Castersphere which are imbued with unimaginable power. These gems are usually placed within jewelry. There are also corrupted versions of these gems. All the gems are currently in the possession of wizards, light and dark alike.


Blood Piercer- The sword of the goddess Nenur it can easily cut through the strongest of materials and foes alike.


Impacter- The shield of the goddess Nenur it can easily withstand attacks capable of shattering mountains.


Shadow bane- The spear of the Valkyrie Fae, it is strong enough to contest Blood Piercer.


Godsbane- The sword of Valmak which he used when he fought a fully powered Alsét and injured him severely enough to the point where Alsét fled to Q’lur.


Flesh Cleaver- The mace of Nenur, it is said to be even more powerful than Blood Piercer. Nenur’s preferred weapon for the killing blow.


Soulshadow- A small jewel capable of bringing out the evil in whatever wears it while also corrupting them ensuring that they will never be whole again.


Warrior's Harp- When played the harp will cause all those who hear it to break into a fit of rage. Entire wars have been fought do to the harps influence. Once it stops playing those who were entranced return to normal.


Mantles of infinity- A strange trio of jewels that shine very bright, bright enough to be seen a continent away. The jewels allow the users to have godlike power. Long ago in the dawn of Pydum a war between Gods, Demons, Nargur, and Dragons broke out for control of the jewels, one battle was so horrific that is caused Pydum’s land to split into five massive continents. The gods managed to win after that and safeguarded the jewels in the world of The Elysian Plane under the watchful eyes of the Valkyries.

Some believe the jewels to be fragments of creation which fell upon Pydum like meteors.


Bracelet Of Bravery


Infinity Shard


Ring of Solitude


Slab of Pestilence


Seal of Enthrallment


Elixir of Knowledge


Seal of Liberation


Urn of Eternity


Pillar of Delirium




Groups


The light council- An organization of Wizards that only meet on times of dire need. There are 20 wizards in the world but some have turned to a path of evil and others have secluded themselves, while most and thankfully the strongest have stayed vigilant and formed the light council.

Members: in order from strongest to weakest

Alvis Stormgrim the Titan (male)

Eymor the Unseen (Elven male)

ßñmor the Unparalleled (Elven female)

Raglot the One eyed (Human male)

Bladvain the Black crow (Human female)

Berrin Stoneheart (Human male)

Aydwyn Sliverhand (Elven male)

Malnel the Grey warlock (Elven male)

Riwandor the Colossus (Elven male)

Varley the Untethered (Elven female)


The Elysium Guard- A group of the mightiest of Valkyries. Lieutenants of Nenur and guardians of the Mantles of Infinity. The are easily the most powerful and wisest of all Valkyries and possibly of all Uss’tari. Each one nearing godlike prowess.

Members: in order from strongest to weakest

Silmien (female)

Kuorame (female)

Malnos (male)

Utham (male)

Sophae (female)

Ethirdor (male)

Maewen (female)

Nalla (female)

Pheaphór (female)

Elda (female)

Oronion (male)

Oroniel (female)


The high court- A group of fairies consisting of their strongest and wisest members. The group meets annually to discuss the safety of nature and all its animals.

Members: in order from strongest to weakest

Daelia (female)

Reeya (female)

Ifera (male)

Sefius (male)

Maybell (female)

Minerva (female)

Zephyr (male)

Vyla (female)

Feophae (female)

Nelia (female)

Velnora (female)


The dread lords of D’nun- A hierarchical group of the most powerful demons. Together they rule over all of D’nun which is the third largest continent. The demons have turned the once beautiful continent into a hellish inferno of demonic domain.

Members: in order of strongest to weakest

Azralloth (male) Demolisher Taskmaster Devourer

Lilith/Lilitu (female) throne keeper

Zákrátos (male) torture master

Irgac (male) the soul ripper

Hilde (male) guardian of the inferno

Ithmir (male)the fellbeast

Apollyon (male) shadowreaper

Whiniara (female) the hunter

Daroth (female) the mighty


The Pixie elders- A small group consisting of the oldest, strongest, and wisest of Pixies including their queen. Their duty is manage all the Pixies and assigned children. As well as maintaining secrecy among mortals by whipping out the memory of the Pixie from a child's mind while preserving all the morals and lessons learned. And to safeguard children from demons and any other enemy who would try to to hurt them (children).

Members: in order from strongest to weakest

Magna Frostwhisk the Queen (female)

Lilah Sweetpuff the liaison (female)

Azore Lilymist the brave (male)

Marlie Blackpearl the cunning (female)

Comet Petalnewt the wise (male)

Barley Silverbees the speedy (male)

Darla Driftbay the weaver (female)


The Drínur- The dark gods. Deemed a bad influence in society. In no particular order.

Valmak

Zophere

Yulur

Asoth

Moegar

Caasis

Alsét

Hrogni


The Vínur- The light gods. Deemed a good influence to society. In no particular order.

Nelnos

Nenur

Nenun

Skylar

Istus

Tybus

Klavok

Ceris

Agrodath

Shuarél

Rénoth

Nésuth


The Black hand- A group of truly evil gods. In order of authorial power.

Valmak

Zophere

Yulur

Asoth

Caasis
© Noecarlos ,
книга «Magicka World: Lore».
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